Escape the Backrooms | Patch Notes


Patch 1.4 Now Live on All Platforms 

27 August 2026, Patch Notes:  

 A no-clip zone inside Bruce's Discovery Center has been located. Can you escape into Overgrowth or succumb to the suffocating sea of spheres? 

New Content:  

  • Added Level 421 (Plastic Mariana), alongside two new entities and an entity variant. 

Multiplayer & Networking::  

  • Fixed a soft lock that could occur when repeatedly pressing the confirm button while joining a lobby on Switch 2.  
  • Fixed a soft lock that could occur when joining a Steam-hosted lobby on Switch 2.  
  • Fixed an issue where lobby codes were not working across platforms, which could cause friends to appear offline or fail to connect.  
  • Fixed a crash that occurred when creating a Story Mode or Hub lobby on PS5 while the console was in Offline Mode after a fresh boot.  
  • Fixed an issue on PS5 where blocking a player didn't stop them from communicating with you in the lobby or during gameplay.  
  • Fixed an issue where the host instantly died on Hard difficulty if another player quits the session.  
  • Fixed a bug that lets players access private lobbies they hadn't been invited to.  
  • Fixed an issue that caused players to fall through the world when joining a lobby with Level 188 already in progress, if the level was on the upper floor.  
  • Fixed the host not being able to see late-joining players in the top-left player list during gameplay.  

Levels & World:   

  • Fixed an issue that caused a microphone echo when using the push to talk option. 
  • Fixed an issue where players could get out of bounds or temporarily soft-locked while interacting with the ladder in Level 37.2.  
  • Fixed an issue where players could get stuck behind the couch on the staircase in Thalassophobia.  
  • Fixed a soft lock caused by jumping onto a specific pole at the end of Thalassophobia.  
  • Fixed an issue where players were getting trapped inside the cage with the Fletcher in Darkened Suburbs.  
  • Fixed an issue where players were trapping themselves by infinitely “falling” into a bathtub in Darkened Suburbs.  
  • Fixed an issue where wooden crates became permanently stuck when pushed into certain corners of the first castle room in Level 94.  
  • Fixed a soft lock caused by jumping on a table in the first part of Terror Hotel.  
  • Fixed a soft lock that could occur when pressing “F” immediately after solving the padlock puzzle in Terror Hotel.  
  • [Xbox] Fixed an issue where Xbox players were unable to interact with the Arcade Machine, which blocked them from reaching the Arcade ending.  

Controls & UI: 

  • Improved performance issues caused by Water VFX in Abandoned Base. 
  • Fixed a soft lock caused by losing controller input in game menus on Switch 2.  
  • Fixed the cursor becoming invisible after returning from the Esc menu during a screen-click scene.  


Patch 1.3.2 Now Live on All Platforms 

15 June 2026, Patch Notes:  


Crashes: 

  • Fixed an issue that caused a crash to occur after idling for an extended period of time in the HUB. 
  • Resolved an issue that caused a crash when selecting “Cancel” whilst joining a multiplayer session that the host left. 

Matchmaking:  

  • Temporarily removed the shown “ping” from the lobby list. Dev Note:  The ping shown was inaccurate and causing confusion. We have temporarily removed this while we investigate the cause and will reintroduce when we’ve fixed the issue.
  • Dev Note:  The ping shown was inaccurate and causing confusion. We have temporarily removed this while we investigate the cause and will reintroduce when we’ve fixed the issue.
  • Fixed an issue that caused the same platform player icons to appear as the cross-platform icon in the lobby. 
  • Fixed an issue that prevented an immediate transition into a multiplayer session when joining using the “Enter with Room Code” screen. 
  • Resolved an issue that could cause the game to hang temporarily when in a loading screen. 
  • Fixed an issue that would occur after being invited to a lobby with all slots occupied, preventing the player from being able to join any other lobby. 

Voice Chat: 

  • Fixed an issue that caused a microphone echo when using the push to talk option. 
  • Fixed an issue that caused a player to lose the ability to communicate over voice comms after initially loading into the game. 
  • Fixed an issue that prevented the output of audio in any area when connecting a headset while the game is running. 
  • Fixed an issue that prevented voice chat from functioning for one of the users during active gameplay in a multiplayer session with three players. 
  • Fixed an issue that would cause the last player that is eliminated in a session to lose audio after being transitioned back to the lobby. 

Level Specific: 

  • Fixed an issue that caused the host to be unable to see Wretch in Part 2 of Level 9 after level restart, blocking progression. 
  • Fixed an issue that allowed player to grab key card from the Wretch's Cage in the MEG Basement when using a controller. 
  • Improved performance issues caused by Water VFX in Abandoned Base. 

Additional Changes:  

  • Resolved missing translation for critical sanity loss moments in Polish. 

Patch 1.3.1 Now Live on All Platforms 

5 June 2026, Patch Notes:  


Features: 

  • Added a setting for inverting controller axis for X and Y.  

Performance:  

  • Fixed an issue that caused players to experience occasional stuttering in gameplay. 

Bug Fixes: 

  • Fixed an issue that caused players to lose voice comms after a random time or when transitioning between levels. 
  • Fixed an issue that caused the title to not output audio when connecting a headset while the title is running. 
  • Fixed an issue with input gain setting that caused volume to be louder than intended. 
  • Fixed an issue with input gain setting that allowed input gain to be set to 0. 
  • Fixed an issue that caused the game to get stuck in a loading screen. 
  • Fixed a softlock that was caused by joining a cross-platform lobby while it is in-progress and returning to the lobby. 
  • Fixed an issue that caused a crash when accepting invites on Xbox platforms. 
  • Fixed an issue that caused a crash when joining a lobby immediately after it was created. 
  • Fixed several causes of crashing for various other reasons. 
  • Fixed an issue that caused the “Enter Save Game Name” option to be possible to interact with while the “Return to Main Menu” pop-up is active. 
  • Fixed an issue with the Arcade machine which would allow players to trigger the final ending even if they had not completed all required endings. 
  • Fixed some localization issues.